Sarbreenar city plans  

Sarbreenar city map

1 Beluar’s Tomb M6
2 City Council Buildings E6
3 Judiciary’s Office E6
4 Jail E6
5 Guard Barracks E6
6 Guard Watch Shift Offices A1, A2, C3, D2, E1, H8, I3, K4, J1, N6, N9
7 Sarbreenar’s Inferno Regulators H7
8 Temple Garden of Enlightenment F6
9 Travellers’ Savings Bank G6
10 Warehouses D8, L5
11 Sarbreenar Sentinel Print Shop G7
12 The Way of the Warrior – Guildhouse I6
13 High and Honourable Convocation of Wizards & Sages – Guildhouse G6
14 The Artistes Brotherhood Performers Guild M6
15 Merchants’ Guildhall F7
16 Vermyn Slayaz R Uz Guildhouse H4
17 The Bridge Gate Playhouse M6
18 Stables L8
19 Livestock market pens N6
20 Visitors’ temporary lodgings N8
21 Wool & Wheat Mill B3
22 Vet L8
23 Elk’s Roost Inn
(and sometimes Court House) L7
24 Dead Codpiece Inn C7
25 Roux Retreat Restaurant M6
26 Blue Silks Trading Coster L7
27 Torstan Holbrar – Wheelwright M8
28 Anvil’s B4
29 ‘Fluffies’– Furrier L5
30 ‘Spirit of Krakov’ – Brewery B3
31 Dromm’s Smithy K8
32 ‘Fur & Firkin’– Furrier & Wine Trader J7
33 ‘Seamless’ Seamstress I7
34 Charlie Carter – Transportation M7
35 Import/Export Cpt. Destiny Malachite E7
36 Gordon Hoakes – Trading Company L6
37 House of Beluar – Esoteric Merchandise G5
38 ‘Craftmasters’ Bastian Faste – Locksmith J7
39 Elk’s Roost Stables M7
40 General Store G7
41 Gate Gardens and Gardener’s Cottage N7
42 Livestock Corrals M9
43 House of Tempus – Weaponry J4
44 Huy the Philosopher H6
45 Tower Ruins and Isle of Still Shades O7
46 Beluar’s Sacred Haven – Orphanage C8
47 Face Eaters Puppy Farm K9
48 Councils official diplomatic residence H8
49 ‘Auld Well’ L7

50 Grazing land ‘Free-land for the Sheep’ D5
51 Lightsblood Copse CDE7
52 Winterbottom’s Herbs M7
53 Farmstead G9
54 Farmstead I9
55 Farmstead J10
56 Catchpole’s Residence / Farmstead N10
57 ‘Herbs ’N’ Spice’ Apothecary G6
58 Bright Lights – Candle Makers L6
59 Strip & Cover – Rope and Canvas Makers K6
60 Arkel’s Wyverns Dwarven enclave and Ambassador to CityGuard B4
61 Diamond’s House of Lavation F6
62 Galenda – Consulting Chirurgeon J4
63 Rumpchunk the Butcher C7
64 Bakers J6
65 The Phantom Skald Inn H4
66 Lloydz Loomz – Weavers D3
67 Beluar’s Angels – Weavers D3
68 Cheep & Cheerful – General Traders M8
69 Crops and Tops – Barbers and wigmakers D7
70 Potter N8
71 Lumber Yard – Carpentry D4
72 Tile & Slate K4
73 Cobbler K6
74 Stone Mason K4
75 City Xpress – Mail Service L7
76 Gems R Us – Morninglights of High Haspur G7
77 Class Glass – Glazier J4
78 Savill Ro’s Clothes – Fine Clothes L8
79 Greengrocers L8
80 Fishmongers I6
81 Dairy – Sheep/Goats milk and cheese C4
82 Oriental Wares – Fine Chinaware K4
83 Tanner K5
84 Acolytes Apparatus – Religious Artefacts I6
85 Stone Street Hospital E7
86 Tonto’s Trading Post – Buyer and seller of adventurer’s loot. Repossessed by the High Council M7
87 ‘Chapeliers’ – Residence of Boris the Hat (deceased) and base of operations for ‘Hatters’ M8
88 Rysok’s Books – Bookbinders F6
89 Available for purchase from High Council H5
90 Rustledawn’s Art Emporium (and Sarbreenar’s Art Foundation) – Pferro Rustledawn I5
91 Available for purchase from High Council I5
92 Ben and Jora’s Iced Confectioneries – Ben Vatchley and Jora Acacia I5
93 Available for purchase from High Council I5
94 Available for purchase from High Council I5
95 Residence of Jarvin Vorthill I5
96 Available for purchase from High Council F5
97 Last Will and Testaments – Melgar Couran F5

98 Available for purchase from High Council F5
99 Available for purchase from High Council G5
100 Available for purchase from High Council G5
101 ‘Lost and Found’ Pawnbrokers – Darwin Gromwitts G4
102 Available for purchase from High Council G4
103 Residence of Sonella Peacewoman of Eldath G4
104 Available for purchase from High Council H4
105 Available for purchase from High Council H4
106 Available for purchase from High Council H4
107 Available for purchase from High Council H4
108 Temple of Kelemvor and City Cemetery – High Priest – Tannvik A2
109 Drake’s Perch – Fortification A5
110 Market Place I1
111 Temple of Gond B3
112 Temple of Chauntea C2
113 Officers Club D7
114 Temple of Tyr A1
115 Temple of Lathandar B1
116 Temple of Torm B1
117 Temple of Selune B2
118 Temple of Tymora B2
119 Temple of Tempus A9
120 Temple of Eldath A2
121 Temple of Mystra A2
122 Sailor’s Retreat J1
123 Temple of Corellion Larathian A3
124 Ashes of Rangers’ Safehouse G1
125 Ruins of The Cat’s Paw (rebuilt) F2
126 Ambassador of Thesk (abandoned) E0
127 Ambassador of Turmish (abandoned) E1
128 Ambassador of the City of Calaunt (abandoned) E1
129 Ambassador of Cormyr (abandoned) Sir Basildon Stringfellow III –D1
130
Merchants’ Arms – Inn I1
131
Sir Diggit Morninglight’s Works and Yard E5
132 Temple of Helm D7
133 Ambassador of the City of Tsurlagol (abandoned) B0
134 Ambassador of the City of Procampur (abandoned) B0
135 Ambassador Thay (abandoned) C0
136 Ambassador Impiltur (abandoned) G1
137 Ambassador Sembia (abandoned) G0
138 Ambassador Aglarond (abandoned) E1
139 Love Bites Gentleman’s Club D7
500 Available for purchase from High Council E0
501 Residence of Anghil Urulohir H3
502 Residence of Tobias Fl etcher H3
503 Residence of Embron Gracen & Hamlin Piper B0
504 Heinrich von Strad’s “Extraordinary Gentlemen’s Club” F2
505 Brendan Zuke’s Nature Reserve O4
506 Temple to Meiliki D6
507 Monument Glade E5
508 Stairwell and Great Arch D4
509 Adara’s Cottage D6

Simple Simon’s Strolling Salmagundi – mobile hot food stall

Note: Some refernces have been left blank because the proprietor has gone out of business or the bulding has been destroyed.

Last updated 13/2/2007

Map compassThe grid on the map represents approximately 200 feet.
Download a high resolution PDF file (555k) which you can view and print it using Adobe Acrobat reader (FREE)
You can also download the key (64k) to the numbered buildings. This includes web links.

This map is based on the original layouts created by Nick Meredith, from which our city grew.